Sunday, November 10, 2013




A vine bridge kit I made for The Maestros game project. Test rendered in UDK. Ignore the bad placement and shadows por favor...I can't wait to see how it looks in the final map.

Another art test for a certain company I can't mention.

Monday, September 16, 2013



Here is a kit that I made to make a variety of arches for the RTS game project The Maestros. The goal was to create several interlocking pieces that could be used to make a variety of different arches for the Sky Islands map. This society makes their structures out of giant plants.

Wednesday, September 11, 2013

Friday, June 28, 2013

Hand Painted Terrain Textures

Abrupt change of gears here. I'm helping out a team at USC with some environment creation. We are starting with some hand painted textures for the first level. We are going for a painterly feel. I used Photoshop to paint the diffuse maps and nDo to create the normal maps.

















Friday, May 10, 2013

New Environment Project

Here are the first few pieces of my newest environment. It will be a futuristic lab setting. This is a the beginnings of the modular kit for the interior windowed walls. Screenshot from cryengine.

Thursday, February 28, 2013

Redwood Forest Environment

This is what I've been working on the last few months. It's been a great experience learning CryEngine. I couldn't have picked a better engine to practice my foliage modeling and texturing skills. I'll have a new website up soon that will show the individual assets. I feel like putting all my environments in this engine now because its so fast to work in, but I need to switch back to UDK for a while. I don't want to get rusty!