Monday, June 18, 2012

Rework of a previous model...

This is improved from a 512 to a 1024 diffuse texture and added geo instead of transparent planes. I reworked the entire texture for the better. Its 1843 tris, Diffuse, Normal, Specular, Glow. Hopefully this will be in an upcoming game demo. *crosses fingers*

Steampunk Western Town Progress




Here's where I'm at with this environment. I'm pretty happy with what you can squeeze out of modular assets. This is all tiling textures, except the outhouse and the crates. I really should push this scene some more in the future, but I need to change gears and focus on my internship for now.