Here is the first mesh of the set with its color/normal/spec/glow shader in Marmoset. I still have to model and texture the chimney, which will be made of another smaller banyan-type tree with long roots that cover the cottage. Then I'll ad some ivy. Then create the interior, and functionality in UDK. This one could take me months, to finish with all the other stuff on my plate, so updates will be periodic at best.
Saturday, March 17, 2012
Monday, March 5, 2012
A Crapper!!!
An outhouse I made for my internship. It will be going into the upcoming game title "Fistful of Magic"
Rendered in Marmoset.
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